Making the case for boss fightsįunny, because that’s what happens when you lose boss fights that crown the end of every level. Too bad you don’t respawn with your guns. (Unfortunately, the enemies respawn as well.) They are usually quite reasonably spaced out, and they’re always a welcome sight when you leave a fight with a single point of health left. Also, Huntdown features checkpoints that restore your health and respawn you in case of death. Then again, you get your I-frames when hit, and some enemies drop medicine. It’s a surprise that you can survive that all, with your paltry 5 health points. Fire splashes, turning into deadly traps that light up unlucky gangers into human torches. Explosives may even destroy background, revealing hidden goodies. Bullet down bodies, shred cover, and wreck certain interactive elements of the environment. Whatever the case, the chaos will be glorious. Found the howitzer? Even the robot will complain about its weight. Get a shotgun and you’ll trade range for the ability to gib any ganger that gets close. Grab an SMG and you character hunches up a little as he stormtrooper-moves forward, spraying fire all around. You’ll encounter more weapon variety than in some FPS games, (I’m thinking of BioShock: Infinite.) and they feel just right. If you look closely, you may see a green, C4-shaped package under the motorcycle. Even better, you can switch between the limited-ammo fancy gun and your pistol to conserve ammo. And picking up the shotguns, rifles, and heavier ordnance will make your work (hunting bounties) much easier. Luckily for you, some of them will drop their guns. There’s a lot of variety to the bodies that will get in your way by emerging from the shadows, entering via metro trains, or just waiting there. When you’re paid, killing is as easy as breathing The pace is good and you’ll never feel overwhelmed - and stuff that would feel gimmicky doesn’t saturate the levels. Huntdown is great with drip-feeding both new environmental challenges and new enemies. You may even run into bikers, buggies, and fancy mini-boss vehicles. You’ll fight jetpack troops and armored varieties of the more regular gangers. Sure, basic thugs will never get old (because they brought a melee weapon to a firefight), but you’ll also encounter dudes armed with Molotovs, machine guns, and anti-materiel rifles. Oh, and there’s a great variety of those, spread between the four gangs in the game. The levels themselves offer some environmental hazards and the slightest hint of platforming, but most of the danger comes from gangers. Mow Man’s eyes shine menacingly as he stalks rockabillies. While taking cover is an important part of survival, it’s not always feasible and getting the hell outta dodge will be vital. Murdering your way through Huntdown‘s many sidescrolling levels, you’ll be shooting, kicking, sliding, throwing, and ducking your way though besieged suburbs, gang-controlled metro stations, highways, and cyberpunk casinos. Meanwhile, cyborg Sawyer’s boomerang is much weaker, but it can cut the enemies on the way back as well. You see, while Ana Conda’s axe kills most mooks dead, it has a ballistic arc and limited range. However, Mow Man can also throw kunai – flying in a straight line, it’s the easiest to use thrown weapon. So Anna Conda totes a machine pistol that fires in burst, Sawyer has the slow yet powerful magnum, and the robot is just equipped with the most middle-of-the-road pistol that can shoot almost as fast as you pull the trigger. Visit the local bar, shoot some of the local crazy bikers.Įach hunter in Huntdown has a unique pistol with endless ammo reserves and a cooldown-enabled thrown weapon. So what sets them apart aside from the visuals and endless quips are their armaments. The characters are not laden down with stats – each has five health points (at normal difficulty, at least), no particular damage resistances, and identical movement. You’ll be controlling one of them, and another can join if you have a friend to play with you. The three mercs are Anna Conda, John Sawyer (a cyborg), and Mow Man (an actual robot). You can become one of them and take on the massive gangs causing unrest in local corporate holdings. Those people are bounty hunters, only in it for the money, maybe the thrill of the kill as well. Yet one group rejects both of those paths. Everyone is either a corporate citizen or a member of a criminal gang. Like every good movie of the era, Huntdown starts with a text crawl. Do you want to be a gritty ’80s action movie hero, mowing down mooks and reveling in it? Do you long for cyberpunk and sci-fi movies that featured more abandoned factories than CGI? Then Huntdown from Easy Trigger Games is the game for you.
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